Name: Katon • Herukasai -Fire Release • Hellfire-
Rank: S - X
Element: Katon[Fire Release.]
Requirements: Amizaru Bloodline, Ninjutsu.
Description: Katon • Herukasai is utilized by the Fire element. Using their ability to be immortal, a member can stance a Forty-two Trigram stance and release a torrent of fire across a massively ranged area. Moving their palms to the sky, a member can alter the shape of the torrent of fire and manipulate it into a sphere and crash it into the earth. This will both damage themselves and an opponent. More or less the member will be alive or dead, depending on what they have for immortality, and so the opponent not might be so lucky.
Name: Flare Cut - Furea-Kizu -
Rank: B
Element: Katon[Fire Release.]
Requirements: Amizaru Bloodline, Taijutsu.
Description: Utilizing the ability to be immortal, an Amizaru Member can be slightly injured by this. Focusing a small amount of chakra into a desired area of the body, they can send it towards an opponent and begin to, 'Slice it' down to size with just a movement of a palm/leg/foot/etc. This can cause minor damage to the member as well as the opponent itself. This is a close-range Taijutsu that can go long range from 5-10m at a time per cut.
Name: Blind Fire -Buraindo Kaki-
Rank: B.
Element: Katon[Fire Release.]
Requirements: Amizaru Bloodline, Genjutsu.
Description: Moving a palm in the air in a circle, the opponent can believe that spheres of concentrated fire that are appearing around the caster, aiming towards them with some speed as thousands more begin to come forth from the sky. This effect can affect both physically and mental well being to the person, because if the caster has the Katon elemental release, they can throw a small amount of fire to make it more real.
Name: Mind Oblivion -Nentou Boukyaku-
Rank: A
Element: -
Requirements: Amizaru Bloodline, Genjutsu/Doujutsu.
Description: Swirling a simple palm in the air and looking an opponent directly in the eyes, the caster can make the opponent believe that the walls/area around them is melting down to nothing but darkness. In this darkness, the caster can pretend to shoot waves of fire/ice/water/lightning/etc at the opponent, causing fear and insanity to occur in the opponent's mind. This is a temporary effect based on the caster's movements, and can be interrupted at any time.